Pico Golf
picogolf
Thank you for giving picogolf a look! It is a simple homage to the golf games of the 90's. It is made using the wonderful PICO-8 fantasy console in July and August 2020.
picogolf (currently) contains a single 9 hole course featuring a range of par 3, 4 and 5 holes. There are no settings, nothing gets saved, if you wanna play again, just reload the page.
Controls
Everything is controlled using the arrow keys and the Z and X keys.
while aiming...
- left and right to aim
- hold up to zoom out
- press down to cycle through clubs
- press X to cycle view modes between close up aim, distant aim, whole course and pin
- press Z to start your shot
while preparing a shot...
- press X to cancel if you haven't already started a shot
- press Z to start your swing
- press Z to indicate the power of your shot
- press Z again to to set your shot accuracy, aim to be as close to the green marker as possible
while driving...
- left and right to steer
- hold Z or up to accelarate
- hold down to brake
- park up near the ball to take another shot
Tips
- Always look out for the wind indicator, this will affect any shots hit into the air.
- The number range to the bottom left of the screen indicates how well you might hit the ball. For example using a driver while in the bunker shows 20-100%. This means you could hit anything between 20% and 100% of your indicated power, so don't rely on it! Cycle through your clubs to see what your best option is.
- The game will try to automatically select a suitable club, but it might not be the best one for you so give them all a go.
- Hitting a ball into water or too fair away from the course will add a penalty stroke and reset your ball.
What next?
I would love to add more courses but I've just about hit the limit of what I can code (Pico-8 limits the amount of code 'tokens' you're allowed to use). I would also like to add both local and online multiplayer. I've got a few other ideas, but I might have to save that for a different game engine.
Credits
- lexaloffle for making pico-8
- kometbomb for their fade to black implementation
- freds72 for their rspr implementation
- Though made by me, the music is a crude remake of a couple of tracks from one of my favourite ever games, Everybody's Golf on the PS Vita. ( title and leaderboard )
Development log
- 1.1.0Aug 19, 2020
Comments
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hi can we get new download links ? they're all down
I’ve uploaded executables for Windows, Linux and OSX. They’re not the exact same version as the web game (lacking stat tracking) but the golf part is the same!
Awesome, thank you! :)